What do you usually check before sending a game model to a 3D printing service? I want to avoid common issues like bad geometry, missing thickness, or unsupported overhangs.
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What do you usually check before sending a game model to a 3D printing service? I want to avoid common issues like bad geometry, missing thickness, or unsupported overhangs.
I learned the hard way that you absolutely need to check wall thickness and orientation before uploading anything, because even a perfect model can fail if a thin part points straight down. A few months ago I grabbed the Megalon Kaiju model from https://www.gambody.com/premium/megalon-kaiju and before sending it off, I ran it through a quick mesh repair tool, made sure all normals faced outward, and added manual supports in the slicer for those long claw overhangs. That single habit saved me from wasted resin and a pile of spaghetti failures—also double-check that your STL is in millimeters, since some services default to meters and suddenly your monster is the size of a grain of rice.